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3rd January
2010
written by Outatime

After almost completely giving up on the warehouse alley framerate problem, I finally came across what was causing it and the overall poor frame rate performance in the map. One small box called a func_viscluster that I forgot to take out. After taking it out, the map now runs smooth as glass. I’ve had seven people test out the map completely to ensure it’s really fixed. I’ve also come across some really cool RE models which you’ll be able to spot in this latest video:

I’m anticipating a February release of a completed map 1 with a demo of map 2. Hope you liked the update, thanks again for your continued support!

2 Comments

  1. 20/04/2010

    По моему мнению Вы ошибаетесь. Давайте обсудим. Пишите мне в PM….

    One small box called a func_viscluster that I forgot to take out. After taking it out, the map now runs smooth as glass. I’ve had seven […….

  2. 10/06/2010

    Hello! Please e-mail me your contacts. I have a question webmaster@bravto.ru” rel=”nofollow”>……

    Thank you!!!…

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