Archive for February, 2010

21st February
2010
written by Outatime

Sorry folks, I was planning on putting out a new release this month and thought that I could really make it by the end of the month but at this point it’s not looking too good because of these reasons:
1. My wife and I are moving to a new apartment on Friday.
2. I’m involved with 3 group projects for graduate school.
3. We had someone quit at work and haven’t been able to replace him which has been twice the work for me.

Bottom line: I’ve been too exhausted by the time I get home at 9PM every night to wrap up what I need to for a demo. When I have a new solid date for you, I’ll let you know. Sorry again for the delay.

21st February
2010
written by Outatime

I get a small amount of comments in my youtube channel criticizing everything that I’ve done up to this point “Poor brushwork, incorrect textures” stuff like this. I realize the majority of it comes from people who don’t even know how to map and have just recently learned mapping terms. I know I’m not an amazing mapper, ok? I’ve said several times this is a hobby for me. Everything I’ve learned and developed up to this point has been in my free time between graduate school and a full time job. I’m not going to be told my map “looks like crap” and that other campaigns are better. You know what? If you feel that way, go play them and don’t play mine. I’m not going to be lectured by adolescents who got L4D from their parents for Christmas, ok?

At the same time, I’m not closed to constructive criticism. I’m all about making this campaign better and better, but if I see another youtube comment telling me my work sucks without offering something on how to make it better, please expect to get blocked from my channel and a string of profanities to go with it. I’ve lost patience with this childish behavior. Don’t do it.